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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA GeForce GTX 1650 with Max-Q Design
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
N/A
Aztec Ruins Normal Tier
N/A
N/A
Aztec Ruins High Tier
N/A
N/A
Car Chase
6202 Frames
(104.9 Fps)
9990 Frames
(169.0 Fps)
1440p Manhattan 3.1.1 Offscreen
9135 Frames
(147.4 Fps)
Manhattan 3.1
3722 Frames
(60.0 Fps)
14747 Frames
(237.9 Fps)
Manhattan
3724 Frames
(60.1 Fps)
19720 Frames
(318.1 Fps)
T-Rex
3362 Frames
(60.0 Fps)
38090 Frames
(680.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
1802 Frames
(60.1 Fps)
54494 Frames
(908.2 Fps)
ALU 2
10248 Frames
(341.6 Fps)
48447 Frames
(807.5 Fps)
Driver Overhead 2
1802 Frames
(60.1 Fps)
16208 Frames
(270.1 Fps)
Texturing
72741 MTexels/s
72649 MTexels/s
Special Tests
Render Quality
4541 mB PSNR
Render Quality - HP
4541 mB PSNR
Battery lifetime - Manhattan 3.1
N/A
Long term performance - Manhattan 3.1
N/A
Battery lifetime - T-Rex
N/A
Long term performance - T-Rex
N/A
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Results:
Top
Average
Median
OS
Linux
API
OpenGL
Discrete GPU
NVIDIA GeForce GTX 1650 with Max-Q Design
Results from other configurations are available.
Change OS/API/Etc.
Linux
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
Vulkan
NVIDIA GeForce GTX 1650 with Max-Q Design
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