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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA GeForce GTX 1650 with Max-Q Design
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
2040 Frames
(31.7 Fps)
Aztec Ruins Normal Tier
12540 Frames
(195.0 Fps)
13680 Frames
(212.8 Fps)
Aztec Ruins High Tier
8350 Frames
(129.9 Fps)
4992 Frames
(77.6 Fps)
Car Chase
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
N/A
Manhattan 3.1
N/A
N/A
Manhattan
8924 Frames
(143.9 Fps)
26326 Frames
(424.6 Fps)
T-Rex
8083 Frames
(144.4 Fps)
43497 Frames
(776.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
N/A
N/A
ALU 2
N/A
N/A
Driver Overhead 2
N/A
N/A
Texturing
N/A
N/A
Special Tests
Render Quality
3151 mB PSNR
Render Quality - HP
3151 mB PSNR
Battery lifetime - Manhattan 3.1
N/A
Long term performance - Manhattan 3.1
N/A
Battery lifetime - T-Rex
N/A
Long term performance - T-Rex
N/A
|
Results:
Top
Average
Median
OS
Windows
API
DirectX
Discrete GPU
NVIDIA GeForce GTX 1650 with Max-Q Design
Results from other configurations are available.
Change OS/API/Etc.
Linux
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
Vulkan
NVIDIA GeForce GTX 1650 with Max-Q Design
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