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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA GeForce GTX 1650 with Max-Q Design
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
2151 Frames
(33.5 Fps)
Aztec Ruins Normal Tier
11702 Frames
(182.0 Fps)
12892 Frames
(200.5 Fps)
Aztec Ruins High Tier
7756 Frames
(120.6 Fps)
4901 Frames
(76.2 Fps)
Car Chase
10031 Frames
(169.7 Fps)
10795 Frames
(182.7 Fps)
1440p Manhattan 3.1.1 Offscreen
9718 Frames
(156.7 Fps)
Manhattan 3.1
14749 Frames
(237.9 Fps)
16622 Frames
(268.1 Fps)
Manhattan
3717 Frames
(60.0 Fps)
23092 Frames
(372.5 Fps)
T-Rex
3357 Frames
(60.0 Fps)
40835 Frames
(729.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
21324 Frames
(710.8 Fps)
58708 Frames
(978.5 Fps)
ALU 2
18332 Frames
(611.1 Fps)
51985 Frames
(866.4 Fps)
Driver Overhead 2
4411 Frames
(147.1 Fps)
12528 Frames
(208.8 Fps)
Texturing
75523 MTexels/s
78675 MTexels/s
Special Tests
Render Quality
4541 mB PSNR
Render Quality - HP
4541 mB PSNR
Battery lifetime - Manhattan 3.1
N/A
Long term performance - Manhattan 3.1
2721 Frames
(43.9 Fps)
Battery lifetime - T-Rex
N/A
Long term performance - T-Rex
N/A
|
Results:
Top
Average
Median
OS
Windows
API
OpenGL
Discrete GPU
NVIDIA GeForce GTX 1650 with Max-Q Design
Results from other configurations are available.
Change OS/API/Etc.
Linux
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
Vulkan
NVIDIA GeForce GTX 1650 with Max-Q Design
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