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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
NVIDIA GeForce GTX 1650 with Max-Q Design
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
N/A
Aztec Ruins Normal Tier
N/A
N/A
Aztec Ruins High Tier
N/A
N/A
Car Chase
6463 Frames
(109.4 Fps)
9842 Frames
(166.5 Fps)
1440p Manhattan 3.1.1 Offscreen
9017 Frames
(145.5 Fps)
Manhattan 3.1
6266 Frames
(101.1 Fps)
12231 Frames
(197.3 Fps)
Manhattan
7291 Frames
(117.6 Fps)
15669 Frames
(252.7 Fps)
T-Rex
12035 Frames
(214.9 Fps)
27822 Frames
(496.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
7581 Frames
(252.7 Fps)
51566 Frames
(859.4 Fps)
ALU 2
10700 Frames
(356.7 Fps)
45253 Frames
(754.2 Fps)
Driver Overhead 2
3492 Frames
(116.4 Fps)
15574 Frames
(259.6 Fps)
Texturing
71779 MTexels/s
71993 MTexels/s
Special Tests
Render Quality
4541 mB PSNR
Render Quality - HP
4541 mB PSNR
Battery lifetime - Manhattan 3.1
N/A
Long term performance - Manhattan 3.1
N/A
Battery lifetime - T-Rex
N/A
Long term performance - T-Rex
N/A
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Results:
Top
Average
Median
OS
Linux
API
OpenGL
Discrete GPU
NVIDIA GeForce GTX 1650 with Max-Q Design
Results from other configurations are available.
Change OS/API/Etc.
Linux
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX 12
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
DirectX
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
OpenGL
NVIDIA GeForce GTX 1650 with Max-Q Design
Windows
Vulkan
NVIDIA GeForce GTX 1650 with Max-Q Design
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