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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
297 Frames
(4.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1089 Frames
(16.9 Fps)
2044 Frames
(31.8 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
646 Frames
(10.1 Fps)
698 Frames
(10.9 Fps)
Car Chase
OpenGL ES 3.1 + AEP
892 Frames
(15.1 Fps)
1835 Frames
(31.1 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1714 Frames
(27.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
1520 Frames
(24.5 Fps)
2960 Frames
(47.8 Fps)
Manhattan
OpenGL ES 3.0
2880 Frames
(46.5 Fps)
5176 Frames
(83.5 Fps)
T-Rex
OpenGL ES 2.0
3350 Frames
(59.8 Fps)
8247 Frames
(147.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1778 Frames
(59.3 Fps)
5248 Frames
(87.5 Fps)
ALU 2
OpenGL ES 3.0
1696 Frames
(56.5 Fps)
6437 Frames
(107.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
1088 Frames
(36.3 Fps)
2200 Frames
(36.7 Fps)
Texturing
OpenGL ES 3.0
7557 MTexels/s
7741 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3273 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3636 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
202 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
895 Frames
(14.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
241 min
Long term performance - T-Rex
OpenGL ES 2.0
2872 Frames
(51.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
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