3D Graphics Performance of Samsung Galaxy S9+ (Mali-G72, SM-G965)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 297 Frames
      (4.6 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 1089 Frames
      (16.9 Fps)
    • 2044 Frames
      (31.8 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 646 Frames
      (10.1 Fps)
    • 698 Frames
      (10.9 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 892 Frames
      (15.1 Fps)
    • 1835 Frames
      (31.1 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1714 Frames
      (27.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1520 Frames
      (24.5 Fps)
    • 2960 Frames
      (47.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2880 Frames
      (46.5 Fps)
    • 5176 Frames
      (83.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3350 Frames
      (59.8 Fps)
    • 8247 Frames
      (147.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1778 Frames
      (59.3 Fps)
    • 5248 Frames
      (87.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1696 Frames
      (56.5 Fps)
    • 6437 Frames
      (107.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1088 Frames
      (36.3 Fps)
    • 2200 Frames
      (36.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7557 MTexels/s
    • 7741 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3273 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3636 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 202 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 895 Frames
      (14.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 241 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2872 Frames
      (51.3 Fps)