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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
295 Frames
(4.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1057 Frames
(16.4 Fps)
1955 Frames
(30.4 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
643 Frames
(10.0 Fps)
692 Frames
(10.8 Fps)
Car Chase
OpenGL ES 3.1 + AEP
866 Frames
(14.7 Fps)
1667 Frames
(28.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1596 Frames
(25.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
1468 Frames
(23.7 Fps)
2815 Frames
(45.4 Fps)
Manhattan
OpenGL ES 3.0
2709 Frames
(43.7 Fps)
4395 Frames
(70.9 Fps)
T-Rex
OpenGL ES 2.0
2884 Frames
(51.5 Fps)
4573 Frames
(81.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1555 Frames
(51.9 Fps)
4646 Frames
(77.4 Fps)
ALU 2
OpenGL ES 3.0
1610 Frames
(53.7 Fps)
6062 Frames
(101.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
870 Frames
(29.0 Fps)
1703 Frames
(28.4 Fps)
Texturing
OpenGL ES 3.0
7548 MTexels/s
7417 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3636 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
147 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
873 Frames
(14.1 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
178 min
Long term performance - T-Rex
OpenGL ES 2.0
2827 Frames
(50.5 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9+ (Mali-G72, SM-G965)
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