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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy J5 2017 (SM-J530)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
250 Frames
(4.2 Fps)
118 Frames
(2.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
106 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
460 Frames
(7.4 Fps)
201 Frames
(3.3 Fps)
Manhattan
OpenGL ES 3.0
656 Frames
(10.6 Fps)
338 Frames
(5.5 Fps)
T-Rex
OpenGL ES 2.0
1104 Frames
(19.7 Fps)
679 Frames
(12.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
427 Frames
(14.2 Fps)
1013 Frames
(16.9 Fps)
ALU 2
OpenGL ES 3.0
348 Frames
(11.6 Fps)
313 Frames
(5.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
209 Frames
(7.0 Fps)
427 Frames
(7.1 Fps)
Texturing
OpenGL ES 3.0
577 MTexels/s
706 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3307 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
490 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
458 Frames
(7.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
556 min
Long term performance - T-Rex
OpenGL ES 2.0
1095 Frames
(19.6 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T830
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T830
Samsung Galaxy J5 2017 (SM-J530)
Android
Vulkan
ARM Mali-T830
Samsung Galaxy J5 2017 (SM-J530)
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