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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy J5 2017 (SM-J530)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
221 Frames
(3.8 Fps)
109 Frames
(1.8 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
102 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
445 Frames
(7.2 Fps)
194 Frames
(3.1 Fps)
Manhattan
OpenGL ES 3.0
608 Frames
(9.8 Fps)
311 Frames
(5.0 Fps)
T-Rex
OpenGL ES 2.0
1056 Frames
(18.9 Fps)
652 Frames
(11.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
395 Frames
(13.2 Fps)
496 Frames
(8.3 Fps)
ALU 2
OpenGL ES 3.0
264 Frames
(8.8 Fps)
239 Frames
(4.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
132 Frames
(4.4 Fps)
267 Frames
(4.5 Fps)
Texturing
OpenGL ES 3.0
562 MTexels/s
686 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3289 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
474 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
426 Frames
(6.9 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
471 min
Long term performance - T-Rex
OpenGL ES 2.0
995 Frames
(17.8 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T830
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T830
Samsung Galaxy J5 2017 (SM-J530)
Android
Vulkan
ARM Mali-T830
Samsung Galaxy J5 2017 (SM-J530)
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