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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C7 (SM-C7000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
211 Frames
(3.6 Fps)
207 Frames
(3.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
192 Frames
(3.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
392 Frames
(6.3 Fps)
397 Frames
(6.4 Fps)
Manhattan
OpenGL ES 3.0
605 Frames
(9.8 Fps)
616 Frames
(9.9 Fps)
T-Rex
OpenGL ES 2.0
1242 Frames
(22.2 Fps)
1290 Frames
(23.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
300 Frames
(10.0 Fps)
592 Frames
(9.9 Fps)
ALU 2
OpenGL ES 3.0
329 Frames
(11.0 Fps)
658 Frames
(11.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
428 Frames
(14.3 Fps)
915 Frames
(15.3 Fps)
Texturing
OpenGL ES 3.0
1957 MTexels/s
1966 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3634 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
636 min
Long term performance - T-Rex
OpenGL ES 2.0
1220 Frames
(21.8 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
Android
Vulkan
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
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