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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C7 (SM-C7000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
200 Frames
(3.4 Fps)
202 Frames
(3.4 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
186 Frames
(3.0 Fps)
Manhattan 3.1
OpenGL ES 3.1
379 Frames
(6.1 Fps)
383 Frames
(6.2 Fps)
Manhattan
OpenGL ES 3.0
598 Frames
(9.6 Fps)
608 Frames
(9.8 Fps)
T-Rex
OpenGL ES 2.0
1226 Frames
(21.9 Fps)
1267 Frames
(22.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
246 Frames
(8.2 Fps)
485 Frames
(8.1 Fps)
ALU 2
OpenGL ES 3.0
328 Frames
(11.0 Fps)
654 Frames
(10.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
396 Frames
(13.2 Fps)
811 Frames
(13.5 Fps)
Texturing
OpenGL ES 3.0
1770 MTexels/s
1734 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2510 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3631 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
384 min
Long term performance - T-Rex
OpenGL ES 2.0
1060 Frames
(18.9 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
Android
Vulkan
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
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