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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9 (Mali-G72, SM-G960)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
297 Frames
(4.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1087 Frames
(16.9 Fps)
2024 Frames
(31.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
648 Frames
(10.1 Fps)
697 Frames
(10.8 Fps)
Car Chase
OpenGL ES 3.1 + AEP
895 Frames
(15.1 Fps)
1732 Frames
(29.3 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1648 Frames
(26.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
1535 Frames
(24.8 Fps)
2922 Frames
(47.1 Fps)
Manhattan
OpenGL ES 3.0
2881 Frames
(46.5 Fps)
4876 Frames
(78.7 Fps)
T-Rex
OpenGL ES 2.0
3348 Frames
(59.8 Fps)
8101 Frames
(144.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1749 Frames
(58.3 Fps)
5152 Frames
(85.9 Fps)
ALU 2
OpenGL ES 3.0
1711 Frames
(57.0 Fps)
6449 Frames
(107.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
1060 Frames
(35.4 Fps)
2154 Frames
(35.9 Fps)
Texturing
OpenGL ES 3.0
7557 MTexels/s
7446 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3273 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3636 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
253 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
853 Frames
(13.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
112 min
Long term performance - T-Rex
OpenGL ES 2.0
2670 Frames
(47.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
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