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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9 (Mali-G72, SM-G960)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
286 Frames
(4.5 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1027 Frames
(16.0 Fps)
1938 Frames
(30.1 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
637 Frames
(9.9 Fps)
677 Frames
(10.5 Fps)
Car Chase
OpenGL ES 3.1 + AEP
791 Frames
(13.4 Fps)
1395 Frames
(23.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1183 Frames
(19.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
1127 Frames
(18.2 Fps)
2080 Frames
(33.6 Fps)
Manhattan
OpenGL ES 3.0
2097 Frames
(33.8 Fps)
3192 Frames
(51.5 Fps)
T-Rex
OpenGL ES 2.0
2926 Frames
(52.3 Fps)
5127 Frames
(91.6 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1533 Frames
(51.1 Fps)
4428 Frames
(73.8 Fps)
ALU 2
OpenGL ES 3.0
1545 Frames
(51.5 Fps)
5813 Frames
(96.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
854 Frames
(28.5 Fps)
1771 Frames
(29.5 Fps)
Texturing
OpenGL ES 3.0
7313 MTexels/s
7305 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3613 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
224 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
853 Frames
(13.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
112 min
Long term performance - T-Rex
OpenGL ES 2.0
2670 Frames
(47.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
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