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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S9 (Mali-G72, SM-G960)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
295 Frames
(4.6 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1077 Frames
(16.8 Fps)
2009 Frames
(31.2 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
645 Frames
(10.0 Fps)
694 Frames
(10.8 Fps)
Car Chase
OpenGL ES 3.1 + AEP
874 Frames
(14.8 Fps)
1594 Frames
(27.0 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
958 Frames
(15.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
892 Frames
(14.4 Fps)
1705 Frames
(27.5 Fps)
Manhattan
OpenGL ES 3.0
1686 Frames
(27.2 Fps)
2874 Frames
(46.4 Fps)
T-Rex
OpenGL ES 2.0
2800 Frames
(50.0 Fps)
4380 Frames
(78.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1530 Frames
(51.0 Fps)
4275 Frames
(71.3 Fps)
ALU 2
OpenGL ES 3.0
1605 Frames
(53.5 Fps)
5890 Frames
(98.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
888 Frames
(29.6 Fps)
1876 Frames
(31.3 Fps)
Texturing
OpenGL ES 3.0
7548 MTexels/s
7417 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3271 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3636 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
245 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
853 Frames
(13.8 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
112 min
Long term performance - T-Rex
OpenGL ES 2.0
2670 Frames
(47.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
Android
Vulkan
ARM Mali-G72
Samsung Galaxy S9 (Mali-G72, SM-G960)
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