3D Graphics Performance of Samsung Galaxy A3 2017 (SM-A320x, SC-04J)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 17 Frames
      (0.3 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 236 Frames
      (3.7 Fps)
    • 112 Frames
      (1.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 151 Frames
      (2.4 Fps)
    • 40 Frames
      (0.6 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 251 Frames
      (4.3 Fps)
    • 119 Frames
      (2.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 106 Frames
      (1.7 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 461 Frames
      (7.4 Fps)
    • 202 Frames
      (3.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 658 Frames
      (10.6 Fps)
    • 338 Frames
      (5.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1103 Frames
      (19.7 Fps)
    • 679 Frames
      (12.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 426 Frames
      (14.2 Fps)
    • 1072 Frames
      (17.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 348 Frames
      (11.6 Fps)
    • 313 Frames
      (5.2 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 207 Frames
      (6.9 Fps)
    • 425 Frames
      (7.1 Fps)
    • Texturing
      OpenGL ES 3.0
    • 577 MTexels/s
    • 721 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3307 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4029 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 496 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 455 Frames
      (7.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 561 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1085 Frames
      (19.4 Fps)