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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
17 Frames
(0.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
235 Frames
(3.7 Fps)
112 Frames
(1.7 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
124 Frames
(1.9 Fps)
40 Frames
(0.6 Fps)
Car Chase
OpenGL ES 3.1 + AEP
235 Frames
(4.0 Fps)
113 Frames
(1.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
103 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
450 Frames
(7.3 Fps)
196 Frames
(3.2 Fps)
Manhattan
OpenGL ES 3.0
614 Frames
(9.9 Fps)
312 Frames
(5.0 Fps)
T-Rex
OpenGL ES 2.0
1058 Frames
(18.9 Fps)
654 Frames
(11.7 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
395 Frames
(13.2 Fps)
515 Frames
(8.6 Fps)
ALU 2
OpenGL ES 3.0
268 Frames
(8.9 Fps)
247 Frames
(4.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
145 Frames
(4.9 Fps)
292 Frames
(4.9 Fps)
Texturing
OpenGL ES 3.0
564 MTexels/s
687 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3307 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
374 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
432 Frames
(7.0 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
398 min
Long term performance - T-Rex
OpenGL ES 2.0
989 Frames
(17.7 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T830
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T830
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
Android
Vulkan
ARM Mali-T830
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
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