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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
17 Frames
(0.3 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
117 Frames
(1.8 Fps)
112 Frames
(1.7 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
146 Frames
(2.3 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
233 Frames
(4.0 Fps)
112 Frames
(1.9 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
105 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
454 Frames
(7.3 Fps)
199 Frames
(3.2 Fps)
Manhattan
OpenGL ES 3.0
611 Frames
(9.9 Fps)
312 Frames
(5.0 Fps)
T-Rex
OpenGL ES 2.0
1063 Frames
(19.0 Fps)
659 Frames
(11.8 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
391 Frames
(13.0 Fps)
481 Frames
(8.0 Fps)
ALU 2
OpenGL ES 3.0
256 Frames
(8.5 Fps)
234 Frames
(3.9 Fps)
Driver Overhead 2
OpenGL ES 3.0
137 Frames
(4.6 Fps)
275 Frames
(4.6 Fps)
Texturing
OpenGL ES 3.0
576 MTexels/s
702 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3307 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
380 min
Long term performance - T-Rex
OpenGL ES 2.0
825 Frames
(14.7 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T830
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T830
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
Android
Vulkan
ARM Mali-T830
Samsung Galaxy A3 2017 (SM-A320x, SC-04J)
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