3D Graphics Performance of Samsung Galaxy J7 2017 (Adreno 506, SM-J727x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 458 Frames
      (7.8 Fps)
    • 215 Frames
      (3.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 218 Frames
      (3.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 901 Frames
      (14.5 Fps)
    • 402 Frames
      (6.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1216 Frames
      (19.6 Fps)
    • 614 Frames
      (9.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2030 Frames
      (36.3 Fps)
    • 1287 Frames
      (23.0 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 463 Frames
      (15.5 Fps)
    • 592 Frames
      (9.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 715 Frames
      (23.8 Fps)
    • 658 Frames
      (11.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 506 Frames
      (16.9 Fps)
    • 931 Frames
      (15.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1628 MTexels/s
    • 1989 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported