3D Graphics Performance of Samsung Galaxy J7 2017 (Adreno 506, SM-J727x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 435 Frames
      (7.4 Fps)
    • 207 Frames
      (3.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 192 Frames
      (3.1 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 877 Frames
      (14.2 Fps)
    • 397 Frames
      (6.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1185 Frames
      (19.1 Fps)
    • 607 Frames
      (9.8 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1987 Frames
      (35.5 Fps)
    • 1270 Frames
      (22.7 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 456 Frames
      (15.2 Fps)
    • 583 Frames
      (9.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 713 Frames
      (23.8 Fps)
    • 657 Frames
      (11.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 465 Frames
      (15.5 Fps)
    • 910 Frames
      (15.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1596 MTexels/s
    • 1874 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported