3D Graphics Performance of Samsung Galaxy J7 2017 (Adreno 506, SM-J727x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 429 Frames
      (7.3 Fps)
    • 208 Frames
      (3.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 198 Frames
      (3.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 876 Frames
      (14.1 Fps)
    • 397 Frames
      (6.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1180 Frames
      (19.0 Fps)
    • 603 Frames
      (9.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1935 Frames
      (34.6 Fps)
    • 1268 Frames
      (22.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 426 Frames
      (14.2 Fps)
    • 559 Frames
      (9.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 687 Frames
      (22.9 Fps)
    • 640 Frames
      (10.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 467 Frames
      (15.6 Fps)
    • 886 Frames
      (14.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1554 MTexels/s
    • 1859 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported