3D Graphics Performance of Meizu Pro 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 385 Frames
      (6.5 Fps)
    • 383 Frames
      (6.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 387 Frames
      (6.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 712 Frames
      (11.5 Fps)
    • 713 Frames
      (11.5 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1119 Frames
      (18.1 Fps)
    • 1126 Frames
      (18.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2115 Frames
      (37.8 Fps)
    • 2265 Frames
      (40.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 751 Frames
      (25.1 Fps)
    • 1498 Frames
      (25.0 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 583 Frames
      (19.4 Fps)
    • 1167 Frames
      (19.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 261 Frames
      (8.7 Fps)
    • 540 Frames
      (9.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2399 MTexels/s
    • 2403 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 273 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 443 Frames
      (7.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 194 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1069 Frames
      (19.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)