3D Graphics Performance of Meizu Pro 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 376 Frames
      (6.4 Fps)
    • 376 Frames
      (6.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 385 Frames
      (6.2 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 702 Frames
      (11.3 Fps)
    • 707 Frames
      (11.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1099 Frames
      (17.7 Fps)
    • 1112 Frames
      (17.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1977 Frames
      (35.3 Fps)
    • 2149 Frames
      (38.4 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 478 Frames
      (16.0 Fps)
    • 955 Frames
      (15.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 559 Frames
      (18.7 Fps)
    • 1121 Frames
      (18.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 250 Frames
      (8.4 Fps)
    • 508 Frames
      (8.5 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2392 MTexels/s
    • 2399 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4045 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 188 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 317 Frames
      (5.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 99 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1068 Frames
      (19.1 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)