3D Graphics Performance of Meizu Pro 6

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 354 Frames
      (6.0 Fps)
    • 350 Frames
      (5.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 358 Frames
      (5.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 646 Frames
      (10.4 Fps)
    • 645 Frames
      (10.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 995 Frames
      (16.1 Fps)
    • 1002 Frames
      (16.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1829 Frames
      (32.7 Fps)
    • 1952 Frames
      (34.9 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 467 Frames
      (15.6 Fps)
    • 927 Frames
      (15.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 530 Frames
      (17.7 Fps)
    • 1063 Frames
      (17.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 231 Frames
      (7.7 Fps)
    • 471 Frames
      (7.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2262 MTexels/s
    • 2255 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3310 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4031 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 199 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 349 Frames
      (5.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 130 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1066 Frames
      (19.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP4 (quad core)