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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Meizu Pro 6
Graphics
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
385 Frames
(6.5 Fps)
383 Frames
(6.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
387 Frames
(6.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
712 Frames
(11.5 Fps)
713 Frames
(11.5 Fps)
Manhattan
OpenGL ES 3.0
1119 Frames
(18.1 Fps)
1126 Frames
(18.2 Fps)
T-Rex
OpenGL ES 2.0
2115 Frames
(37.8 Fps)
2265 Frames
(40.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
751 Frames
(25.1 Fps)
1498 Frames
(25.0 Fps)
ALU 2
OpenGL ES 3.0
583 Frames
(19.4 Fps)
1167 Frames
(19.5 Fps)
Driver Overhead 2
OpenGL ES 3.0
261 Frames
(8.7 Fps)
540 Frames
(9.0 Fps)
Texturing
OpenGL ES 3.0
2399 MTexels/s
2403 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
273 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
443 Frames
(7.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
194 min
Long term performance - T-Rex
OpenGL ES 2.0
1069 Frames
(19.1 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP4 (quad core)
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP4 (quad core)
Meizu Pro 6
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