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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy S7 (Mali-T880, SM-G930x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
Car Chase
OpenGL ES 3.1 + AEP
595 Frames
(10.1 Fps)
974 Frames
(16.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
961 Frames
(15.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
954 Frames
(15.4 Fps)
1838 Frames
(29.7 Fps)
Manhattan
OpenGL ES 3.0
1770 Frames
(28.6 Fps)
2801 Frames
(45.2 Fps)
T-Rex
OpenGL ES 2.0
3324 Frames
(59.4 Fps)
5100 Frames
(91.1 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1009 Frames
(33.6 Fps)
2777 Frames
(46.3 Fps)
ALU 2
OpenGL ES 3.0
850 Frames
(28.3 Fps)
2998 Frames
(50.0 Fps)
Driver Overhead 2
OpenGL ES 3.0
529 Frames
(17.6 Fps)
1111 Frames
(18.5 Fps)
Texturing
OpenGL ES 3.0
6720 MTexels/s
6583 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3310 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4045 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
275 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
572 Frames
(9.2 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
414 min
Long term performance - T-Rex
OpenGL ES 2.0
3320 Frames
(59.3 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T880 MP12 (dodeca core)
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 (Mali-T880, SM-G930x)
Android
Vulkan
ARM Mali-T880 MP12 (dodeca core)
Samsung Galaxy S7 (Mali-T880, SM-G930x)
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