3D Graphics Performance of Samsung SM-G615F

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 220 Frames
      (3.7 Fps)
    • 218 Frames
      (3.7 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 202 Frames
      (3.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 384 Frames
      (6.2 Fps)
    • 388 Frames
      (6.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 592 Frames
      (9.6 Fps)
    • 590 Frames
      (9.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1141 Frames
      (20.4 Fps)
    • 1187 Frames
      (21.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 489 Frames
      (16.3 Fps)
    • 951 Frames
      (15.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 281 Frames
      (9.4 Fps)
    • 557 Frames
      (9.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 165 Frames
      (5.5 Fps)
    • 344 Frames
      (5.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 1183 MTexels/s
    • 1221 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3309 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4038 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T880 MP2 (dual core)

Results from other configurations are available.