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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C7 (SM-C7000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
188 Frames
(3.2 Fps)
186 Frames
(3.2 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
162 Frames
(2.6 Fps)
Manhattan 3.1
OpenGL ES 3.1
362 Frames
(5.8 Fps)
374 Frames
(6.0 Fps)
Manhattan
OpenGL ES 3.0
586 Frames
(9.5 Fps)
598 Frames
(9.7 Fps)
T-Rex
OpenGL ES 2.0
1201 Frames
(21.4 Fps)
1234 Frames
(22.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
173 Frames
(5.8 Fps)
407 Frames
(6.8 Fps)
ALU 2
OpenGL ES 3.0
276 Frames
(9.2 Fps)
547 Frames
(9.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
339 Frames
(11.3 Fps)
704 Frames
(11.7 Fps)
Texturing
OpenGL ES 3.0
1642 MTexels/s
1538 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2454 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3474 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
378 min
Long term performance - T-Rex
OpenGL ES 2.0
847 Frames
(15.1 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 506
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
Android
Vulkan
Qualcomm Adreno™ 506
Samsung Galaxy C7 (SM-C7000)
Compare
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