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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C5 (SM-C5000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
(0.6 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
131 Frames
(2.2 Fps)
147 Frames
(2.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
128 Frames
(2.1 Fps)
Manhattan 3.1
OpenGL ES 3.1
256 Frames
(4.1 Fps)
252 Frames
(4.1 Fps)
Manhattan
OpenGL ES 3.0
374 Frames
(6.0 Fps)
384 Frames
(6.2 Fps)
T-Rex
OpenGL ES 2.0
903 Frames
(16.1 Fps)
921 Frames
(16.5 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
186 Frames
(6.2 Fps)
397 Frames
(6.6 Fps)
ALU 2
OpenGL ES 3.0
239 Frames
(8.0 Fps)
463 Frames
(7.7 Fps)
Driver Overhead 2
OpenGL ES 3.0
259 Frames
(8.6 Fps)
590 Frames
(9.8 Fps)
Texturing
OpenGL ES 3.0
1348 MTexels/s
1340 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
Failed / Not supported
Long term performance - T-Rex
OpenGL ES 2.0
Failed / Not supported
(3.0 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 405
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 405
Samsung Galaxy C5 (SM-C5000)
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