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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy C5 (SM-C5000)
Graphics
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
114 Frames
(1.8 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
166 Frames
(2.8 Fps)
162 Frames
(2.7 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
142 Frames
(2.3 Fps)
Manhattan 3.1
OpenGL ES 3.1
371 Frames
(6.0 Fps)
266 Frames
(4.3 Fps)
Manhattan
OpenGL ES 3.0
415 Frames
(6.7 Fps)
419 Frames
(6.8 Fps)
T-Rex
OpenGL ES 2.0
926 Frames
(16.5 Fps)
953 Frames
(17.0 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
269 Frames
(9.0 Fps)
529 Frames
(8.8 Fps)
ALU 2
OpenGL ES 3.0
271 Frames
(9.1 Fps)
545 Frames
(9.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
346 Frames
(11.5 Fps)
714 Frames
(11.9 Fps)
Texturing
OpenGL ES 3.0
1524 MTexels/s
1512 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Long term performance - Manhattan 3.1
OpenGL ES 3.1
Failed / Not supported
Battery lifetime - T-Rex
OpenGL ES 2.0
280 min
Long term performance - T-Rex
OpenGL ES 2.0
663 Frames
(11.9 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 405
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 405
Samsung Galaxy C5 (SM-C5000)
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