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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
107 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
207 Frames
(3.4 Fps)
208 Frames
(3.4 Fps)
Manhattan
OpenGL ES 3.0
320 Frames
(5.2 Fps)
320 Frames
(5.2 Fps)
T-Rex
OpenGL ES 2.0
789 Frames
(14.1 Fps)
797 Frames
(14.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
131 Frames
(4.4 Fps)
264 Frames
(4.4 Fps)
Driver Overhead 2
OpenGL ES 3.0
126 Frames
(4.2 Fps)
257 Frames
(4.3 Fps)
Texturing
OpenGL ES 3.0
945 MTexels/s
956 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3288 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
258 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
154 Frames
(2.5 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
239 min
Long term performance - T-Rex
OpenGL ES 2.0
560 Frames
(10.0 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T720
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T720
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
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