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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
N/A
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
N/A
N/A
Car Chase
OpenGL ES 3.1 + AEP
N/A
N/A
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
104 Frames
(1.7 Fps)
Manhattan 3.1
OpenGL ES 3.1
198 Frames
(3.2 Fps)
200 Frames
(3.2 Fps)
Manhattan
OpenGL ES 3.0
307 Frames
(5.0 Fps)
305 Frames
(4.9 Fps)
T-Rex
OpenGL ES 2.0
754 Frames
(13.5 Fps)
746 Frames
(13.3 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
N/A
N/A
ALU 2
OpenGL ES 3.0
125 Frames
(4.2 Fps)
253 Frames
(4.2 Fps)
Driver Overhead 2
OpenGL ES 3.0
136 Frames
(4.5 Fps)
281 Frames
(4.7 Fps)
Texturing
OpenGL ES 3.0
907 MTexels/s
909 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3279 mB PSNR
Render Quality - HP
OpenGL ES 2.0
4028 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
360 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
151 Frames
(2.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
240 min
Long term performance - T-Rex
OpenGL ES 2.0
592 Frames
(10.6 Fps)
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-T720
Change OS/API/Etc.
Android
OpenGL
ARM Mali-T720
Samsung Galaxy A5 2016 (Mali-T720, SM-A510x)
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