3D Graphics Performance of Samsung Galaxy A3 (SM-A310)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • Failed / Not supported
    • Manhattan 3.1
      OpenGL ES 3.1
    • 397 Frames
      (6.4 Fps)
    • 176 Frames
      (2.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 558 Frames
      (9.0 Fps)
    • 272 Frames
      (4.4 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1143 Frames
      (20.4 Fps)
    • 687 Frames
      (12.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 245 Frames
      (8.2 Fps)
    • 220 Frames
      (3.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 119 Frames
      (4.0 Fps)
    • 240 Frames
      (4.0 Fps)
    • Texturing
      OpenGL ES 3.0
    • 723 MTexels/s
    • 819 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3288 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 203 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 937 Frames
      (16.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720