3D Graphics Performance of Samsung Galaxy A3 (SM-A310)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 91 Frames
      (1.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 427 Frames
      (6.9 Fps)
    • 192 Frames
      (3.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 577 Frames
      (9.3 Fps)
    • 283 Frames
      (4.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1181 Frames
      (21.1 Fps)
    • 700 Frames
      (12.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 246 Frames
      (8.2 Fps)
    • 221 Frames
      (3.7 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 172 Frames
      (5.8 Fps)
    • 376 Frames
      (6.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 728 MTexels/s
    • 825 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3288 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4028 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 321 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1173 Frames
      (20.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720