3D Graphics Performance of Samsung Galaxy A3 (SM-A310)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 91 Frames
      (1.5 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 378 Frames
      (6.1 Fps)
    • 168 Frames
      (2.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 526 Frames
      (8.5 Fps)
    • 254 Frames
      (4.1 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1092 Frames
      (19.5 Fps)
    • 648 Frames
      (11.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • ALU 2
      OpenGL ES 3.0
    • 231 Frames
      (7.7 Fps)
    • 207 Frames
      (3.5 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 132 Frames
      (4.4 Fps)
    • 276 Frames
      (4.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 682 MTexels/s
    • 774 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3280 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 4017 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 198 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 977 Frames
      (17.5 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-T720