3D Graphics Performance of Motorola Moto Z2 (Moto Z 2nd Gen)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 859 Frames
      (14.5 Fps)
    • 1410 Frames
      (23.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1241 Frames
      (20.0 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1339 Frames
      (21.6 Fps)
    • 2397 Frames
      (38.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2323 Frames
      (37.5 Fps)
    • 3465 Frames
      (55.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3341 Frames
      (59.7 Fps)
    • 6134 Frames
      (109.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1764 Frames
      (58.8 Fps)
    • 4815 Frames
      (80.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1687 Frames
      (56.2 Fps)
    • 5396 Frames
      (89.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1204 Frames
      (40.1 Fps)
    • 2483 Frames
      (41.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10145 MTexels/s
    • 10018 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 190 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1111 Frames
      (17.9 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 228 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3303 Frames
      (59.0 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.