3D Graphics Performance of Motorola Moto Z2 (Moto Z 2nd Gen)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 922 Frames
      (15.6 Fps)
    • 1505 Frames
      (25.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1403 Frames
      (22.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1561 Frames
      (25.2 Fps)
    • 2645 Frames
      (42.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2566 Frames
      (41.4 Fps)
    • 3902 Frames
      (62.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3362 Frames
      (60.0 Fps)
    • 6618 Frames
      (118.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1778 Frames
      (59.3 Fps)
    • 4867 Frames
      (81.1 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1707 Frames
      (56.9 Fps)
    • 5436 Frames
      (90.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1306 Frames
      (43.5 Fps)
    • 2665 Frames
      (44.4 Fps)
    • Texturing
      OpenGL ES 3.0
    • 10217 MTexels/s
    • 10119 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2510 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 195 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1341 Frames
      (21.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 330 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 3345 Frames
      (59.7 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.