3D Graphics Performance of Motorola Moto Z2 (Moto Z 2nd Gen)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 787 Frames
      (13.3 Fps)
    • 1288 Frames
      (21.8 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 1140 Frames
      (18.4 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1223 Frames
      (19.7 Fps)
    • 2242 Frames
      (36.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 2132 Frames
      (34.4 Fps)
    • 3298 Frames
      (53.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3269 Frames
      (58.4 Fps)
    • 5728 Frames
      (102.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1416 Frames
      (47.2 Fps)
    • 4290 Frames
      (71.5 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1509 Frames
      (50.3 Fps)
    • 4637 Frames
      (77.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 1105 Frames
      (36.9 Fps)
    • 2334 Frames
      (38.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 9657 MTexels/s
    • 9305 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2476 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3579 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 186 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1187 Frames
      (19.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 196 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2487 Frames
      (44.4 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 540

Results from other configurations are available.