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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola Moto X Play (XT156x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
119 Frames
(1.9 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
159 Frames
(2.7 Fps)
148 Frames
(2.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
134 Frames
(2.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
268 Frames
(4.3 Fps)
250 Frames
(4.0 Fps)
Manhattan
OpenGL ES 3.0
400 Frames
(6.5 Fps)
381 Frames
(6.2 Fps)
T-Rex
OpenGL ES 2.0
892 Frames
(15.9 Fps)
851 Frames
(15.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
264 Frames
(8.8 Fps)
496 Frames
(8.3 Fps)
ALU 2
OpenGL ES 3.0
294 Frames
(9.8 Fps)
543 Frames
(9.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
330 Frames
(11.0 Fps)
715 Frames
(11.9 Fps)
Texturing
OpenGL ES 3.0
1440 MTexels/s
1484 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
356 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
272 Frames
(4.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
331 min
Long term performance - T-Rex
OpenGL ES 2.0
828 Frames
(14.8 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 405
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 405
Motorola Moto X Play (XT156x)
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