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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola Moto X Play (XT156x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
119 Frames
(1.9 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
163 Frames
(2.8 Fps)
152 Frames
(2.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
138 Frames
(2.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
277 Frames
(4.5 Fps)
259 Frames
(4.2 Fps)
Manhattan
OpenGL ES 3.0
419 Frames
(6.8 Fps)
395 Frames
(6.4 Fps)
T-Rex
OpenGL ES 2.0
949 Frames
(17.0 Fps)
909 Frames
(16.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
282 Frames
(9.4 Fps)
530 Frames
(8.8 Fps)
ALU 2
OpenGL ES 3.0
295 Frames
(9.9 Fps)
557 Frames
(9.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
378 Frames
(12.6 Fps)
767 Frames
(12.8 Fps)
Texturing
OpenGL ES 3.0
1533 MTexels/s
1518 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2512 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
401 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
274 Frames
(4.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
418 min
Long term performance - T-Rex
OpenGL ES 2.0
858 Frames
(15.3 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 405
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 405
Motorola Moto X Play (XT156x)
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