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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Motorola Moto X Play (XT156x)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
Failed / Not supported
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
Failed / Not supported
Failed / Not supported
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
119 Frames
(1.9 Fps)
Failed / Not supported
Car Chase
OpenGL ES 3.1 + AEP
159 Frames
(2.7 Fps)
148 Frames
(2.5 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
134 Frames
(2.2 Fps)
Manhattan 3.1
OpenGL ES 3.1
268 Frames
(4.3 Fps)
251 Frames
(4.1 Fps)
Manhattan
OpenGL ES 3.0
400 Frames
(6.5 Fps)
378 Frames
(6.1 Fps)
T-Rex
OpenGL ES 2.0
896 Frames
(16.0 Fps)
848 Frames
(15.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
264 Frames
(8.8 Fps)
500 Frames
(8.3 Fps)
ALU 2
OpenGL ES 3.0
293 Frames
(9.8 Fps)
543 Frames
(9.1 Fps)
Driver Overhead 2
OpenGL ES 3.0
321 Frames
(10.7 Fps)
668 Frames
(11.1 Fps)
Texturing
OpenGL ES 3.0
1443 MTexels/s
1477 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
2497 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3627 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
337 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
271 Frames
(4.4 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
336 min
Long term performance - T-Rex
OpenGL ES 2.0
790 Frames
(14.1 Fps)
|
Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
Qualcomm Adreno™ 405
Change OS/API/Etc.
Android
OpenGL
Qualcomm Adreno™ 405
Motorola Moto X Play (XT156x)
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