3D Graphics Performance of Huawei Mate 9 (MHA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 155 Frames
      (2.4 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 823 Frames
      (12.8 Fps)
    • 882 Frames
      (13.7 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 566 Frames
      (8.8 Fps)
    • 336 Frames
      (5.2 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 776 Frames
      (13.1 Fps)
    • 707 Frames
      (12.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 761 Frames
      (12.3 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1432 Frames
      (23.1 Fps)
    • 1388 Frames
      (22.4 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1881 Frames
      (30.3 Fps)
    • 2060 Frames
      (33.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3222 Frames
      (57.5 Fps)
    • 3870 Frames
      (69.1 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1749 Frames
      (58.3 Fps)
    • 3893 Frames
      (64.9 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1751 Frames
      (58.4 Fps)
    • 3306 Frames
      (55.1 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 294 Frames
      (9.8 Fps)
    • 655 Frames
      (10.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5206 MTexels/s
    • 4768 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3270 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3628 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 190 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1133 Frames
      (18.3 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 190 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2423 Frames
      (43.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G71

Results from other configurations are available.