3D Graphics Performance of Huawei Mate 9 (MHA-xxx)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 159 Frames
      (2.5 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 829 Frames
      (12.9 Fps)
    • 862 Frames
      (13.4 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 541 Frames
      (8.4 Fps)
    • 348 Frames
      (5.4 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 774 Frames
      (13.1 Fps)
    • 723 Frames
      (12.2 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 795 Frames
      (12.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1482 Frames
      (23.9 Fps)
    • 1438 Frames
      (23.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1987 Frames
      (32.1 Fps)
    • 2153 Frames
      (34.7 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 3127 Frames
      (55.8 Fps)
    • 4018 Frames
      (71.8 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1687 Frames
      (56.2 Fps)
    • 3586 Frames
      (59.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1652 Frames
      (55.1 Fps)
    • 3397 Frames
      (56.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 298 Frames
      (10.0 Fps)
    • 730 Frames
      (12.2 Fps)
    • Texturing
      OpenGL ES 3.0
    • 5061 MTexels/s
    • 4659 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 3268 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3623 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 199 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 1089 Frames
      (17.6 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 190 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 2512 Frames
      (44.9 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • ARM Mali-G71

Results from other configurations are available.