3D Graphics Performance of bq Aquaris X5 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 351 Frames
      (5.9 Fps)
    • 353 Frames
      (6.0 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 305 Frames
      (4.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 616 Frames
      (9.9 Fps)
    • 617 Frames
      (10.0 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 922 Frames
      (14.9 Fps)
    • 985 Frames
      (15.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1961 Frames
      (35.0 Fps)
    • 2025 Frames
      (36.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 509 Frames
      (17.0 Fps)
    • 1008 Frames
      (16.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 598 Frames
      (20.0 Fps)
    • 1189 Frames
      (19.8 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 584 Frames
      (19.5 Fps)
    • 1217 Frames
      (20.3 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3687 MTexels/s
    • 3612 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 324 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 623 Frames
      (10.1 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 309 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1418 Frames
      (25.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510