3D Graphics Performance of bq Aquaris X5 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 324 Frames
      (5.5 Fps)
    • 321 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 287 Frames
      (4.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 570 Frames
      (9.2 Fps)
    • 570 Frames
      (9.2 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 866 Frames
      (14.0 Fps)
    • 863 Frames
      (13.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1706 Frames
      (30.5 Fps)
    • 1713 Frames
      (30.6 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 415 Frames
      (13.8 Fps)
    • 820 Frames
      (13.7 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 585 Frames
      (19.5 Fps)
    • 1155 Frames
      (19.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 347 Frames
      (11.6 Fps)
    • 757 Frames
      (12.6 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3577 MTexels/s
    • 3469 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2511 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 234 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 521 Frames
      (8.4 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 309 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1418 Frames
      (25.3 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510