3D Graphics Performance of bq Aquaris X5 Plus

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • Failed / Not supported
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 323 Frames
      (5.5 Fps)
    • 319 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 285 Frames
      (4.6 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 566 Frames
      (9.1 Fps)
    • 566 Frames
      (9.1 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 882 Frames
      (14.2 Fps)
    • 877 Frames
      (14.2 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1704 Frames
      (30.4 Fps)
    • 1697 Frames
      (30.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 373 Frames
      (12.4 Fps)
    • 735 Frames
      (12.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 586 Frames
      (19.5 Fps)
    • 1156 Frames
      (19.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 309 Frames
      (10.3 Fps)
    • 648 Frames
      (10.8 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3586 MTexels/s
    • 3486 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 177 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 323 Frames
      (5.2 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510