3D Graphics Performance of LeTV LeEco Le 2 (X52x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 53 Frames
      (0.8 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 333 Frames
      (5.2 Fps)
    • 298 Frames
      (4.6 Fps)
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 239 Frames
      (3.7 Fps)
    • 107 Frames
      (1.7 Fps)
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 328 Frames
      (5.6 Fps)
    • 326 Frames
      (5.5 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 304 Frames
      (4.9 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 614 Frames
      (9.9 Fps)
    • 610 Frames
      (9.8 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 966 Frames
      (15.6 Fps)
    • 962 Frames
      (15.5 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1911 Frames
      (34.1 Fps)
    • 1973 Frames
      (35.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 503 Frames
      (16.8 Fps)
    • 1009 Frames
      (16.8 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 599 Frames
      (20.0 Fps)
    • 1191 Frames
      (19.9 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 489 Frames
      (16.3 Fps)
    • 1072 Frames
      (17.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 3688 MTexels/s
    • 3556 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3634 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • 280 min
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • 404 Frames
      (6.5 Fps)
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • 334 min
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • 1465 Frames
      (26.2 Fps)
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510

Results from other configurations are available.