3D Graphics Performance of LeTV LeEco Le 2 (X52x)

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • 45 Frames
      (0.7 Fps)
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • 312 Frames
      (4.9 Fps)
    • Failed / Not supported
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • 189 Frames
      (2.9 Fps)
    • Failed / Not supported
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 256 Frames
      (4.3 Fps)
    • 270 Frames
      (4.6 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • 237 Frames
      (3.8 Fps)
    • Manhattan 3.1
      OpenGL ES 3.1
    • 505 Frames
      (8.1 Fps)
    • 476 Frames
      (7.7 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 750 Frames
      (12.1 Fps)
    • 740 Frames
      (11.9 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 1342 Frames
      (24.0 Fps)
    • 1468 Frames
      (26.2 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 339 Frames
      (11.3 Fps)
    • 676 Frames
      (11.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 547 Frames
      (18.3 Fps)
    • 1077 Frames
      (18.0 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 148 Frames
      (5.0 Fps)
    • 353 Frames
      (5.9 Fps)
    • Texturing
      OpenGL ES 3.0
    • 2905 MTexels/s
    • 2799 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2512 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3631 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • Failed / Not supported
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • Failed / Not supported
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 510

Results from other configurations are available.