3D Graphics Performance of LeTV Max4-70

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 346 Frames
      (5.9 Fps)
    • 351 Frames
      (5.9 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 1062 Frames
      (17.1 Fps)
    • 1091 Frames
      (17.6 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1513 Frames
      (24.4 Fps)
    • 1490 Frames
      (24.0 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2806 Frames
      (50.1 Fps)
    • 2941 Frames
      (52.5 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1123 Frames
      (37.5 Fps)
    • 2240 Frames
      (37.3 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1799 Frames
      (60.0 Fps)
    • 4097 Frames
      (68.3 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 451 Frames
      (15.0 Fps)
    • 943 Frames
      (15.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7749 MTexels/s
    • 7677 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430