3D Graphics Performance of LeTV Max4-70

    • High-Level Tests
    • Onscreen
    • Offscreen
    • 4K Aztec Ruins High Tier Offscreen
      OpenGL ES 3.1 + AEP
    • N/A
    • Aztec Ruins Normal Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Aztec Ruins High Tier
      OpenGL ES 3.1 + AEP
    • N/A
    • N/A
    • Car Chase
      OpenGL ES 3.1 + AEP
    • 327 Frames
      (5.5 Fps)
    • 318 Frames
      (5.4 Fps)
    • 1440p Manhattan 3.1.1 Offscreen
      OpenGL ES 3.1
    • N/A
    • Manhattan 3.1
      OpenGL ES 3.1
    • 987 Frames
      (15.9 Fps)
    • 1075 Frames
      (17.3 Fps)
    • Manhattan
      OpenGL ES 3.0
    • 1466 Frames
      (23.7 Fps)
    • 1465 Frames
      (23.6 Fps)
    • T-Rex
      OpenGL ES 2.0
    • 2734 Frames
      (48.8 Fps)
    • 2702 Frames
      (48.3 Fps)
    • Low-Level Tests
    • Onscreen
    • Offscreen
    • Tessellation
      OpenGL ES 3.1 + AEP
    • 1118 Frames
      (37.3 Fps)
    • 2234 Frames
      (37.2 Fps)
    • ALU 2
      OpenGL ES 3.0
    • 1797 Frames
      (59.9 Fps)
    • 3577 Frames
      (59.6 Fps)
    • Driver Overhead 2
      OpenGL ES 3.0
    • 315 Frames
      (10.5 Fps)
    • 642 Frames
      (10.7 Fps)
    • Texturing
      OpenGL ES 3.0
    • 7104 MTexels/s
    • 6755 MTexels/s
    • Special Tests
    • Render Quality
      OpenGL ES 2.0
    • 2502 mB PSNR
    • Render Quality - HP
      OpenGL ES 2.0
    • 3625 mB PSNR
    • Battery lifetime - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Long term performance - Manhattan 3.1
      OpenGL ES 3.1
    • N/A
    • Battery lifetime - T-Rex
      OpenGL ES 2.0
    • N/A
    • Long term performance - T-Rex
      OpenGL ES 2.0
    • N/A
 
  •  
    OS
  • Android
  •  
    API
  • OpenGL
  •  
    GPU
  • Qualcomm Adreno™ 430