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GFXBench 4.0
GFXBench 5.0
3D Graphics Performance of
Huawei Mate 10 Pro (BLA-xxx)
Graphics
Compute
Info
High-Level Tests
Onscreen
Offscreen
4K Aztec Ruins High Tier Offscreen
OpenGL ES 3.1 + AEP
237 Frames
(3.7 Fps)
Aztec Ruins Normal Tier
OpenGL ES 3.1 + AEP
1130 Frames
(17.6 Fps)
1122 Frames
(17.5 Fps)
Aztec Ruins High Tier
OpenGL ES 3.1 + AEP
853 Frames
(13.3 Fps)
451 Frames
(7.0 Fps)
Car Chase
OpenGL ES 3.1 + AEP
1383 Frames
(23.4 Fps)
1570 Frames
(26.6 Fps)
1440p Manhattan 3.1.1 Offscreen
OpenGL ES 3.1
1456 Frames
(23.5 Fps)
Manhattan 3.1
OpenGL ES 3.1
2394 Frames
(38.6 Fps)
2669 Frames
(43.1 Fps)
Manhattan
OpenGL ES 3.0
3433 Frames
(55.4 Fps)
4329 Frames
(69.8 Fps)
T-Rex
OpenGL ES 2.0
3354 Frames
(59.9 Fps)
7232 Frames
(129.2 Fps)
Low-Level Tests
Onscreen
Offscreen
Tessellation
OpenGL ES 3.1 + AEP
1762 Frames
(58.8 Fps)
5054 Frames
(84.2 Fps)
ALU 2
OpenGL ES 3.0
1796 Frames
(59.9 Fps)
5717 Frames
(95.3 Fps)
Driver Overhead 2
OpenGL ES 3.0
1785 Frames
(59.5 Fps)
4369 Frames
(72.8 Fps)
Texturing
OpenGL ES 3.0
6830 MTexels/s
6825 MTexels/s
Special Tests
Render Quality
OpenGL ES 2.0
3273 mB PSNR
Render Quality - HP
OpenGL ES 2.0
3636 mB PSNR
Battery lifetime - Manhattan 3.1
OpenGL ES 3.1
201 min
Long term performance - Manhattan 3.1
OpenGL ES 3.1
1546 Frames
(24.9 Fps)
Battery lifetime - T-Rex
OpenGL ES 2.0
208 min
Long term performance - T-Rex
OpenGL ES 2.0
3341 Frames
(59.7 Fps)
Device all results
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Results:
Top
Average
Median
OS
Android
API
OpenGL
GPU
ARM Mali-G72
Results from other configurations are available.
Change OS/API/Etc.
Android
OpenGL
ARM Mali-G72
Huawei Mate 10 Pro (BLA-xxx)
Android
Vulkan
ARM Mali-G72
Huawei Mate 10 Pro (BLA-xxx)
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